It's been a while since I last posted here, mostly because I haven't been playing nearly as much of late as I had been before. There's been a couple reasons for this, most of it coming from that thing called life. Went to a wedding a couple weeks back, and came back with a graphics card which far outclassed what I had in my machine. The issue being, I haven't been able to get my computer stable since then (Drivers crashing), and I've prettymuch come down to it being my motherboard not liking an AMD card (had nVidia before).
Now, I would have gotten a new nVidia card by now, (the old one is promised to a friend already), but my car has proceeded to eat all my extra cash, though with a paycheque coming on Monday, I should have the money to get a new card sooner rather then later.
The other thing is, I've been getting a little tired of what I can currently fly, and have a few more major things coming down the pipe that more and more I've been wanting to just wait for and fly before I do much else.
Anyways, all in all because of this, it's been a fairly slow month for me, with my worst ISK efficiency since my first month of PvP. 39 kills, 12 losses. I didn't get many ~goodfites~, and most of the kills were low-value overall. I also tended to fight when I knew I shouldn't, against people that I know don't like fighting unless they've got the odds swung massively in their favour, along with flying more expensive ships overall.
It's been interesting. I look forward to getting back into the swing of things soon, though Guildwars 2 may eat up a chunk of my time once I actually end up getting that.
Fly Dangerous
Chord
Sunday, 30 September 2012
Monday, 10 September 2012
I just don't understand
Coming back from a roam today, I poked my head into Cumemare, the home of the Exploding Squirrels. They're a fairly large, active corp, that has mostly younger players, teaching them how to survive in low-sec. Decent people, I'm in their public channel.
Anyways, I came, and found a Crusader ratting. Being in my Stabber Fleet, I thought this looked pretty fun to me, so warping into the belt, I landed almost on top of it, but it easily had burned out of scram range before my lock resolved, as he was moving at 4km/s when I landed. Checking the wrecks of the rats he had killed, he burned back in, apparently looking for the fight.
Turning off my afterburner, which I had used to not overshoot the wrecks, he looked like he was going to be coming right close to me, so I punched the MWD, overheated the scram, and caught his Interceptor. That was really about it for the fight, he wasn't able to get a good orbit on me to get under my guns, because with my AB running I was just as fast as he was.
Destroying his Frigate, I caught his pod. Seeing as he was an '05 player, I went for the ransom on it.
[05:19:47] EVE System > Channel MOTD: You've missed a few payments on that nice ship of yours....Please CEASE FIRE and RECALL DRONES and we will negotiate a mutually beneficial solution.
[05:40:15] Dischordant > Hey there
[05:40:18] Dischordant > Interested in keeping the pod?
[05:40:36] Sothas > depends on what you want for it?
[05:40:49] Dischordant > 100m?
[05:41:20] Sothas > sure
[05:41:33] Sothas > red in belt
[05:41:48] Dischordant > Makes me think I should have gone higher. Send the money and you're free.
[05:42:30] Dischordant > 100m, not 100k
[05:42:41] Sothas > yeah, missed the zeros
[05:42:45] Dischordant > np
[05:43:30] Dischordant > o/
[05:44:09] EVE System > Sothas was kicked from the channel by Dischordant
Effective until: 2012.09.11 06:14
Reason: "Business concluded"
With that done, I figured that I would just be waiting out GCC and leaving system. Salvaging the wreck with my alt, I got 35m in salvage out of it too, not a bad little profit.
While salvaging the wreck, it didn't take too long to notice an Abbadon on scan, on scan towards the station. Checking the belt and planet in that cluster, sure enough he was at the station. But wait, he's not there anymore. Did he go back to the belt we fought in looking for a fight? No, not on scan there. He is at another cluster though. Warping to the ice belt in system, sure enough he's there. Spiralling in to make sure he doesn't land some massive hits on me before I can get under his guns, he doesn't even lock me until I'm in a tight orbit, with the afterburner running.
Tearing through his shields, he finally targets back and opens fire, not scratching me at all, and not launching any drones. Figuring this would be an easy time, I invited him to the ransom channel again. Wait. I kicked him, he can't join for 30 minutes. I guess I'll just go for the kill then.
Getting half-way through his armor, local goes up by two, a couple of his corp-mates have entered system, before long there's a Drake and Merlin on scan. Figuring I'd have company soon, I overheated the top rack to try and get through his buffer before they come in and start getting me. Keeping an eagle eye on the heat damage to my guns I let them get to 90% before turning the overload off. His backup still hasn't arrived, and he's deep into structure now, and pop goes the Battleship.
I'm really unsure as to what he was thinking, with me still in system to go and grab a PvE Battleship, and go ratting. I wish I had thought about the ransom a little more and just invited him to a conversation and tried to ransom the ship, I really could use the money right now. Oh well.
Fly dangerous
'Chord
Anyways, I came, and found a Crusader ratting. Being in my Stabber Fleet, I thought this looked pretty fun to me, so warping into the belt, I landed almost on top of it, but it easily had burned out of scram range before my lock resolved, as he was moving at 4km/s when I landed. Checking the wrecks of the rats he had killed, he burned back in, apparently looking for the fight.
Turning off my afterburner, which I had used to not overshoot the wrecks, he looked like he was going to be coming right close to me, so I punched the MWD, overheated the scram, and caught his Interceptor. That was really about it for the fight, he wasn't able to get a good orbit on me to get under my guns, because with my AB running I was just as fast as he was.
Destroying his Frigate, I caught his pod. Seeing as he was an '05 player, I went for the ransom on it.
[05:19:47] EVE System > Channel MOTD: You've missed a few payments on that nice ship of yours....Please CEASE FIRE and RECALL DRONES and we will negotiate a mutually beneficial solution.
[05:40:15] Dischordant > Hey there
[05:40:18] Dischordant > Interested in keeping the pod?
[05:40:36] Sothas > depends on what you want for it?
[05:40:49] Dischordant > 100m?
[05:41:20] Sothas > sure
[05:41:33] Sothas > red in belt
[05:41:48] Dischordant > Makes me think I should have gone higher. Send the money and you're free.
[05:42:30] Dischordant > 100m, not 100k
[05:42:41] Sothas > yeah, missed the zeros
[05:42:45] Dischordant > np
[05:43:30] Dischordant > o/
[05:44:09] EVE System > Sothas was kicked from the channel by Dischordant
Effective until: 2012.09.11 06:14
Reason: "Business concluded"
With that done, I figured that I would just be waiting out GCC and leaving system. Salvaging the wreck with my alt, I got 35m in salvage out of it too, not a bad little profit.
While salvaging the wreck, it didn't take too long to notice an Abbadon on scan, on scan towards the station. Checking the belt and planet in that cluster, sure enough he was at the station. But wait, he's not there anymore. Did he go back to the belt we fought in looking for a fight? No, not on scan there. He is at another cluster though. Warping to the ice belt in system, sure enough he's there. Spiralling in to make sure he doesn't land some massive hits on me before I can get under his guns, he doesn't even lock me until I'm in a tight orbit, with the afterburner running.
Tearing through his shields, he finally targets back and opens fire, not scratching me at all, and not launching any drones. Figuring this would be an easy time, I invited him to the ransom channel again. Wait. I kicked him, he can't join for 30 minutes. I guess I'll just go for the kill then.
Getting half-way through his armor, local goes up by two, a couple of his corp-mates have entered system, before long there's a Drake and Merlin on scan. Figuring I'd have company soon, I overheated the top rack to try and get through his buffer before they come in and start getting me. Keeping an eagle eye on the heat damage to my guns I let them get to 90% before turning the overload off. His backup still hasn't arrived, and he's deep into structure now, and pop goes the Battleship.
I'm really unsure as to what he was thinking, with me still in system to go and grab a PvE Battleship, and go ratting. I wish I had thought about the ransom a little more and just invited him to a conversation and tried to ransom the ship, I really could use the money right now. Oh well.
Fly dangerous
'Chord
Sunday, 9 September 2012
Satisfying blue flashes.
Well, after another unexpected absence (life worked out that I could make it off to a wedding that I didn't expect I was able to), I've been able to get back in the pod again for a while. Though I've been back for the better part of a week now, I hadn't had any fights worth writing about, until tonight.
I had been fairly lazy, with a couple of BPOs heading down via Red Frog, I was using my alt to mine, sort of. I placed him in one of the belts in Iges, getting some of the minerals that I wasn't able to get a good supply of in high-sec. Using a tanky Procurer for this served two purposes, first was to get these minerals, also was to bait anyone who decided that it would be an easy target. Sure enough, some people decided that looked good to them. Seeing an Enyo warp into the belt, I undocked Dischord's Hurricane, and went in after it. Before long a Merlin and Condor warped in to assist the Enyo.
Landing with Dischord, I right away went after the Enyo, with it being the most expensive ship on field. It right away started burning away with its' Microwarp Drive. Overheating my Battlecruiser's mid slots, I was barely able to keep him within overheated point range, while keeping the damage on him. Reeling him to around 20km, I turned the heat off, and soon realized that he was able to outrun me without the heat on the MWD. Having to once again heat all the mids to keep him from getting out, my MWD was reaching critical levels as he was once again to around 20 km range. Turning off the heat just too late, I saw the prop mod burn out, as I overheated the top rack to try get the assault ship, now spewing flame from it's hull before it was out of point range, and was rewarded with a satisfying blue flash.
With the other frigates having warped off when they realized the mining barge was heavily tanked, and thinking I would be coming for them next, I warped my alt off, to get his covert ops ship, which has a salvager on it, to try maximise my profit on the kill. As my cov-ops warps to the wreck, I notice a slicer warp into the belt. A pilot who I had talked to earlier who was interested in fighting my Wolf, so I decided rather then bring the 'cane against it, I'd grab my Assault Frigate. Coming back to the belt with barrage loaded, I landed on top of the Amarr Frigate and went to work. It soon became apparent that the pilot of the Slicer though was AFK, as he didn't move as his shields quickly evaporated. With it's armor nearly depleted, the pilot finally took control and set about trying to do some damage to me before his ship reached it's end.
Gloating to myself over the nice loot that the Slicer dropped, I was about to warp out when a Malediction warped in, and I thought it would be interesting to continue the fight, not thinking about the loot in my cargo hold, and more importantly, not checking my directional scan.
Getting the Malediction scrammed right away, along with my Nosferatu keeping my cap levels up, I overheated my armor rep and hoped for the best, especially once the Federation Navy Comet landed on grid with us. Cursing myself then for not having any Exile booster, I overheated all the things to try and make sure I took as much out with me as I could. Entering structure at around the same time as the Malediction (wishing this entire time now I had loaded Fusion also), my the overheated repair module pulling a bit of armor back every cycle, was enough to see another satisfying blue flash as the aggressing Interceptor exploded.
I still had some hope at this time that without the rockets pouring out of the Malediction, the rep may be able to pull back some armor against the Comet, but that hope was short lived, as before I was even able to turn my guns around towards the Comet, my Wolf 's hull let go, with my most expensive loss to date.
Definitely a fun few minutes. Looking at local afterwards, I think even if I had gotten that Comet, there may have been more coming for me, There were definitely more hostiles in local, but I don't know if they were together at all.
On the skilling side, still cleaning up a few holes in my support skills, though I've decided to train into a Loki sooner rather then later, after looking at a few fits, so while I was gone for a week there, I started on Minmatar Cruiser V, and I've been cleaning up the last couple skills I need to train the subsystem skills. I've already got the full Loki fit sitting in Slays. Not going to say anything more about it then it'll definitely be my most expensive lossmail when it eventually rolls around.
Fly dangerous
'Chord
I had been fairly lazy, with a couple of BPOs heading down via Red Frog, I was using my alt to mine, sort of. I placed him in one of the belts in Iges, getting some of the minerals that I wasn't able to get a good supply of in high-sec. Using a tanky Procurer for this served two purposes, first was to get these minerals, also was to bait anyone who decided that it would be an easy target. Sure enough, some people decided that looked good to them. Seeing an Enyo warp into the belt, I undocked Dischord's Hurricane, and went in after it. Before long a Merlin and Condor warped in to assist the Enyo.
Landing with Dischord, I right away went after the Enyo, with it being the most expensive ship on field. It right away started burning away with its' Microwarp Drive. Overheating my Battlecruiser's mid slots, I was barely able to keep him within overheated point range, while keeping the damage on him. Reeling him to around 20km, I turned the heat off, and soon realized that he was able to outrun me without the heat on the MWD. Having to once again heat all the mids to keep him from getting out, my MWD was reaching critical levels as he was once again to around 20 km range. Turning off the heat just too late, I saw the prop mod burn out, as I overheated the top rack to try get the assault ship, now spewing flame from it's hull before it was out of point range, and was rewarded with a satisfying blue flash.
With the other frigates having warped off when they realized the mining barge was heavily tanked, and thinking I would be coming for them next, I warped my alt off, to get his covert ops ship, which has a salvager on it, to try maximise my profit on the kill. As my cov-ops warps to the wreck, I notice a slicer warp into the belt. A pilot who I had talked to earlier who was interested in fighting my Wolf, so I decided rather then bring the 'cane against it, I'd grab my Assault Frigate. Coming back to the belt with barrage loaded, I landed on top of the Amarr Frigate and went to work. It soon became apparent that the pilot of the Slicer though was AFK, as he didn't move as his shields quickly evaporated. With it's armor nearly depleted, the pilot finally took control and set about trying to do some damage to me before his ship reached it's end.
Gloating to myself over the nice loot that the Slicer dropped, I was about to warp out when a Malediction warped in, and I thought it would be interesting to continue the fight, not thinking about the loot in my cargo hold, and more importantly, not checking my directional scan.
Getting the Malediction scrammed right away, along with my Nosferatu keeping my cap levels up, I overheated my armor rep and hoped for the best, especially once the Federation Navy Comet landed on grid with us. Cursing myself then for not having any Exile booster, I overheated all the things to try and make sure I took as much out with me as I could. Entering structure at around the same time as the Malediction (wishing this entire time now I had loaded Fusion also), my the overheated repair module pulling a bit of armor back every cycle, was enough to see another satisfying blue flash as the aggressing Interceptor exploded.
I still had some hope at this time that without the rockets pouring out of the Malediction, the rep may be able to pull back some armor against the Comet, but that hope was short lived, as before I was even able to turn my guns around towards the Comet, my Wolf 's hull let go, with my most expensive loss to date.
Definitely a fun few minutes. Looking at local afterwards, I think even if I had gotten that Comet, there may have been more coming for me, There were definitely more hostiles in local, but I don't know if they were together at all.
On the skilling side, still cleaning up a few holes in my support skills, though I've decided to train into a Loki sooner rather then later, after looking at a few fits, so while I was gone for a week there, I started on Minmatar Cruiser V, and I've been cleaning up the last couple skills I need to train the subsystem skills. I've already got the full Loki fit sitting in Slays. Not going to say anything more about it then it'll definitely be my most expensive lossmail when it eventually rolls around.
Fly dangerous
'Chord
Sunday, 19 August 2012
A Series of Fortunate Events pt. 2
I'm still somewhat in disbelief with the events of this morning. Getting into my pod, I start doing a bit of logistics. Having a friend move a couple Dramiels that I won off the blink lotteries, and then playing around fitting one of them with items I had laying around in the hangar (Got something that looks half decent now, but with the price of the ship, I'm a little leery of flying it often). Taking a couple pot-shots at a friends Cheetah to check the tracking on it as the Angel frigate zips around at nearly 4km/s. While doing that, I notice one of our friends in local from last night, the Drake/Myrm pilot.
Sure enough, before long he's out in a Hurricane, and then sits himself on our station undock. Pug is online once again, and though I'm GCC'd, and will have station aggro, we decide it could be fun. He grabs his SFI and undocks. Sure enough TIRANOSSAUROS engages him, so I undock my Cyclone and start fighting. His Hurricane is ASB tanked, the same way my Cyclone is, so it's really a race to see who runs out of charges faster, as he starts attacking me, but under the combined fire of the Hurricane and the Station, it's soon apparent that he has the advantage. Able to pull a couple more boosts out of my cap, it seems like he's also run out of charges in his ASB, but not soon enough, as my Cyclone explodes. Warping my pod out, and back to station, I see his pod warp away from the Hurricane wreck as I land.
We loot the field, and I begin waiting out GCC again, when Agrippa notifies us that TIRAN is sitting on our undock again, this time with a Tengu. Pug undocks his Megathron this time, and soon enough the battle is going again when the Tengu aggresses on the Battleship, and also on Agrippa's Rifter. Undocking in my dual rep Stabber Fleet Issue again, we start working on the Tengu's active tank. Before too long it's very apparent that the incoming damage is overwhelming my active tank, so using my afterburner I burned out of his scram range, and warped to a nearby planet to repair/reload the cap booster. Coming back in, and opening fire, we do the same thing again, getting the Tengu to show a little armor damage, before I need to warp out again. After about four times of doing this, we really haven't done much to his armor yet, and Arch Widowmaker gets on, but is a little ways out. I continue my dance in and out of the fight, with nearly burnt out reps it makes things a little more difficult. Soon enough though Arch undocks in his Machariel, and the Tengu starts attempting to de-aggress and dock up, but too late. The combined firepower of the two battleships on a stationary target, along with my Stabber and Agrippa's Rifter finally were able to get through the Tengu's tank.
I'm really amazed that this guy kept coming back time after time. Four ships in two days to us, getting two kills in return, but losing the ISK war by far (and some SP at the same time).
Fly dangerous
'Chord
Sure enough, before long he's out in a Hurricane, and then sits himself on our station undock. Pug is online once again, and though I'm GCC'd, and will have station aggro, we decide it could be fun. He grabs his SFI and undocks. Sure enough TIRANOSSAUROS engages him, so I undock my Cyclone and start fighting. His Hurricane is ASB tanked, the same way my Cyclone is, so it's really a race to see who runs out of charges faster, as he starts attacking me, but under the combined fire of the Hurricane and the Station, it's soon apparent that he has the advantage. Able to pull a couple more boosts out of my cap, it seems like he's also run out of charges in his ASB, but not soon enough, as my Cyclone explodes. Warping my pod out, and back to station, I see his pod warp away from the Hurricane wreck as I land.
We loot the field, and I begin waiting out GCC again, when Agrippa notifies us that TIRAN is sitting on our undock again, this time with a Tengu. Pug undocks his Megathron this time, and soon enough the battle is going again when the Tengu aggresses on the Battleship, and also on Agrippa's Rifter. Undocking in my dual rep Stabber Fleet Issue again, we start working on the Tengu's active tank. Before too long it's very apparent that the incoming damage is overwhelming my active tank, so using my afterburner I burned out of his scram range, and warped to a nearby planet to repair/reload the cap booster. Coming back in, and opening fire, we do the same thing again, getting the Tengu to show a little armor damage, before I need to warp out again. After about four times of doing this, we really haven't done much to his armor yet, and Arch Widowmaker gets on, but is a little ways out. I continue my dance in and out of the fight, with nearly burnt out reps it makes things a little more difficult. Soon enough though Arch undocks in his Machariel, and the Tengu starts attempting to de-aggress and dock up, but too late. The combined firepower of the two battleships on a stationary target, along with my Stabber and Agrippa's Rifter finally were able to get through the Tengu's tank.
I'm really amazed that this guy kept coming back time after time. Four ships in two days to us, getting two kills in return, but losing the ISK war by far (and some SP at the same time).
Fly dangerous
'Chord
Saturday, 18 August 2012
A Series of Fortunate Events
Roaming around today for a couple hours, netted me a whole lot of nothing.Eventually going and checking Pelille/Dour/Grispire, had me needing to get through a gate camp to get back home, so I ended up docking up in Pelille for a little while and doing other things. Coming back, darmwand was in Iges saying that he's been playing cat and mouse with a Retriever and Drake, while flying a Merlin. I undock and head to the Ostingele gate, thinking that there very well could be a camp there. The members of Friendly Players Alliance aren't all that friendly to pirate-kind. Nothing on scan as I come to the gate, I cross my fingers and jump through, into a nearly empty system. Success! Jumping gate to gate, I land on the Iges gate, as darm reports that the Retriever just docked up, and seems to have gotten in a Cyclone and left system, sure enough he comes right through me. Completely unsure about being able to tank gate guns, and break a Cyclone's tank in my nano Hurricane, I let him go.
In Iges, we turn our attention to the Drake that's still in system. Putting the call out to my cov-ops ally, he docks the mining barge he had been in and comes to help us out with the potential targets at home. With good directions as to where the battlecruiser is, one pass on the probes is all that he needed for the warp in, and soon enough, with darm serving as fast tackle in a Taranis, and myself sitting in a dual medium armor repairer fit Stabber Fleet Issue, we're in warp to the Radar site. Coming out of warp, it's empty. We must have just missed him. He's still in space, and has probes out, so it may not be our last chance. Telling the Cov-Ops pilot to use regular probes to find the various sites in the system, soon enough we know where they all are, and soon enough we see the Drake on scan towards another of them.
Once again we warp over there. Landing 60km away from the Drake, darmwand heats his microwarp, trying to get there as fast as possible, but sadly, the Caldari battlecruiser warps before the distance is closed.
About to warp off, thinking that's probably the last chance we're getting, we notice combat probes on scan. After double checking with our friend, and confirming they aren't his, we decide to wait and see what comes for us. Not having us wait to long, we see a Republic Fleet Firetail, Jaguar, and Wolf on scan. I start to think about changing ships over to the armor tanked, dual web Hurricane in my hangar, but that thought is interrupted when the three frigates land on top of the Stabber. darm takes the chance to warp off and grab something a little better for the situation, as I turn my guns towards the Firetail. Able to use my afterburner to reduce transversal, along with the added damage from my drones, the Firetail falls without much difficulty.
Wanting to take as much damage off the field as I can, I load explosive rounds into my guns and start firing on the Wolf when I get the chance. Having to micro-manage my drones as they're picking them off, the few hits that land, aren't landing all that solidly. darm is back en route with a Wolf of his own, but before he lands enough of my hits had been landing on the enemy Wolf that he warps off. Able to switch point over to the Jaguar, I still couldn't hit it very well. It pulled range on me and let me get a few shots in, while darm did most of the work to pop it.
As we were looting and salvaging, the drake comes back, with a friend. As I had ended up leaving a rep and my cap booster running for most of that fight, I had to warp out and grab more cap boosters. darm's ship was full of overheated modules at the time, so we weren't sure about taking the fight. It was then that Pugnacious Monkey came around, I told him about the situation, and soon enough we were in warp to the site they were in with a pair of Stabber Fleet Issues. Upon landing, they both left again. Pug decided he wanted to jump into a different ship, and headed away while I waited until some of the pirates that lived in the site took notice of me. Warping out just as the Drakes were landing. Landing back with Pug, who was now in a Cynabal, we went in again. This time landing right on top of the two Drakes, I soon called TIRANOSSAUROS primary, and we went to work on the legendary tank of the Drake. With both drakes hurling their missiles at my Cruiser, the incoming damage was fairly high, but with the afterburner reducing the damage, one rep did most of the work, with just pulsing the other to keep topped up.
Soon enough the first Drake had fallen, and the other pilot 0Power0 knew he wasn't going to get his ship out of this in one piece unless he paid us, so after some quick negotiations, all three of us were 25,000,000 isk richer.
I started writing this entry after all of that had gone down, but before I finished we had more to do in system. Our friends had returned, TIRAN had come back with a Myrmidon, along with Power still in his Drake. Having all the sites scanned down, we soon were warping down to go fight them, this time with myself in a Hurricane, and Pug in his Megathron (darmwand had to leave in the meanwhile). Heading through acceleration gates, that the Mega actually couldn't get through, they noticed us nearby and left towards a station. Following them, there was also a flashy red Cyclone there. After playing some games on the station for a while, the Myrm and Cyclone ended up engaging my nano-Cane, and if not for the neuts would have destroyed it, as Pug was getting his Battleship in range. With the two ships focusing on him, he de-aggressed, and managed to dock before I got back in the fight, where I grabbed the drones I had left behind, and warped out again.
Before too long, I noticed that one of the pilots went to an asterioid belt, trying to bait us, with a Retriever. Going after it, my eyes crossed as I went through the targetting routine, and ended up keeping a Veldspar asteroid from being able to warp off, whoops. Before long, the Myrmidon came into the belt, and I started doing my regular kiting around, but soon bounced off an asterioid which let the Myrmidon catch me with a web, and soon a scrambler. The Hurricane was dead in the water, and going to explode fast. Overheating everything, since it wouldn't last anyways, I put as much damage into the Myrm as I can, as his friend arrives in the Drake again, though Pug is also en route with his Megathron. With my Hurricane reduced to wreckage. I jumped into a Cyclone and warped right back in, as the Megathron tore one last hole in the Myrmidon's hull. With both the Drake, and the unaffiliated Cyclone in belt yet, I burned towards the Drake, which between our combined firepower didn't last long at all, at which point the Cyclone, who had been burning away warped off.
As we were scooping the loot though, a Machariel warped into the belt, and with neither of us wanting to deal with that, we left. I later returned to see all the loot was still there, success!
A crazy series of events, which has led to probably my most memorable night in Eve. Right up there with "Industrial Fury" from a few months back.
With all that, I bid you adieu.
Fly dangerous
'Chord
In Iges, we turn our attention to the Drake that's still in system. Putting the call out to my cov-ops ally, he docks the mining barge he had been in and comes to help us out with the potential targets at home. With good directions as to where the battlecruiser is, one pass on the probes is all that he needed for the warp in, and soon enough, with darm serving as fast tackle in a Taranis, and myself sitting in a dual medium armor repairer fit Stabber Fleet Issue, we're in warp to the Radar site. Coming out of warp, it's empty. We must have just missed him. He's still in space, and has probes out, so it may not be our last chance. Telling the Cov-Ops pilot to use regular probes to find the various sites in the system, soon enough we know where they all are, and soon enough we see the Drake on scan towards another of them.
Once again we warp over there. Landing 60km away from the Drake, darmwand heats his microwarp, trying to get there as fast as possible, but sadly, the Caldari battlecruiser warps before the distance is closed.
About to warp off, thinking that's probably the last chance we're getting, we notice combat probes on scan. After double checking with our friend, and confirming they aren't his, we decide to wait and see what comes for us. Not having us wait to long, we see a Republic Fleet Firetail, Jaguar, and Wolf on scan. I start to think about changing ships over to the armor tanked, dual web Hurricane in my hangar, but that thought is interrupted when the three frigates land on top of the Stabber. darm takes the chance to warp off and grab something a little better for the situation, as I turn my guns towards the Firetail. Able to use my afterburner to reduce transversal, along with the added damage from my drones, the Firetail falls without much difficulty.
Wanting to take as much damage off the field as I can, I load explosive rounds into my guns and start firing on the Wolf when I get the chance. Having to micro-manage my drones as they're picking them off, the few hits that land, aren't landing all that solidly. darm is back en route with a Wolf of his own, but before he lands enough of my hits had been landing on the enemy Wolf that he warps off. Able to switch point over to the Jaguar, I still couldn't hit it very well. It pulled range on me and let me get a few shots in, while darm did most of the work to pop it.
As we were looting and salvaging, the drake comes back, with a friend. As I had ended up leaving a rep and my cap booster running for most of that fight, I had to warp out and grab more cap boosters. darm's ship was full of overheated modules at the time, so we weren't sure about taking the fight. It was then that Pugnacious Monkey came around, I told him about the situation, and soon enough we were in warp to the site they were in with a pair of Stabber Fleet Issues. Upon landing, they both left again. Pug decided he wanted to jump into a different ship, and headed away while I waited until some of the pirates that lived in the site took notice of me. Warping out just as the Drakes were landing. Landing back with Pug, who was now in a Cynabal, we went in again. This time landing right on top of the two Drakes, I soon called TIRANOSSAUROS primary, and we went to work on the legendary tank of the Drake. With both drakes hurling their missiles at my Cruiser, the incoming damage was fairly high, but with the afterburner reducing the damage, one rep did most of the work, with just pulsing the other to keep topped up.
Soon enough the first Drake had fallen, and the other pilot 0Power0 knew he wasn't going to get his ship out of this in one piece unless he paid us, so after some quick negotiations, all three of us were 25,000,000 isk richer.
I started writing this entry after all of that had gone down, but before I finished we had more to do in system. Our friends had returned, TIRAN had come back with a Myrmidon, along with Power still in his Drake. Having all the sites scanned down, we soon were warping down to go fight them, this time with myself in a Hurricane, and Pug in his Megathron (darmwand had to leave in the meanwhile). Heading through acceleration gates, that the Mega actually couldn't get through, they noticed us nearby and left towards a station. Following them, there was also a flashy red Cyclone there. After playing some games on the station for a while, the Myrm and Cyclone ended up engaging my nano-Cane, and if not for the neuts would have destroyed it, as Pug was getting his Battleship in range. With the two ships focusing on him, he de-aggressed, and managed to dock before I got back in the fight, where I grabbed the drones I had left behind, and warped out again.
Before too long, I noticed that one of the pilots went to an asterioid belt, trying to bait us, with a Retriever. Going after it, my eyes crossed as I went through the targetting routine, and ended up keeping a Veldspar asteroid from being able to warp off, whoops. Before long, the Myrmidon came into the belt, and I started doing my regular kiting around, but soon bounced off an asterioid which let the Myrmidon catch me with a web, and soon a scrambler. The Hurricane was dead in the water, and going to explode fast. Overheating everything, since it wouldn't last anyways, I put as much damage into the Myrm as I can, as his friend arrives in the Drake again, though Pug is also en route with his Megathron. With my Hurricane reduced to wreckage. I jumped into a Cyclone and warped right back in, as the Megathron tore one last hole in the Myrmidon's hull. With both the Drake, and the unaffiliated Cyclone in belt yet, I burned towards the Drake, which between our combined firepower didn't last long at all, at which point the Cyclone, who had been burning away warped off.
As we were scooping the loot though, a Machariel warped into the belt, and with neither of us wanting to deal with that, we left. I later returned to see all the loot was still there, success!
A crazy series of events, which has led to probably my most memorable night in Eve. Right up there with "Industrial Fury" from a few months back.
With all that, I bid you adieu.
Fly dangerous
'Chord
Thursday, 16 August 2012
Long time, no post
It just occurred to me that I've been neglecting this blog. I kept meaning to write a post up here or there after things had quieted down, but being the master procrastinator that I am, I always would just put it off.
Add into that, taking an extended long weekend to go out to Shambhala Music Festival for the third year in a row (and having an amazing time with a whole whack of my friends out there), it's been the better part of a month since I've written anything here. Even with it being a fairly slow month, I've definitely had some good times in there.
Battlecruisers have become the mainstay of what I've been flying, though with the most recent patch, I think I may be trying to get out in Tech 1 Frigates more often again. The Slasher really has piqued my interest, it seems to be a better version of the shield Rifter at this point. In three days, when AWU IV finishes, I'll have a decent fit for it to test out I think.
Back on the Battlecruiser thing though, as much as I wanted to love flying the Cyclone around everywhere at first, I've more and more found myself in my Hurricanes, or more specifically, my nano-cane. It's fairly devastating both when up close, or while kiting. Add in to that, the fact that I can jump through 0.5/0.6 security systems with it, to hit some low-sec pockets here and there, and I'm quite happy with it. While flying them, I'm usually 50/50 on going out with my cov-ops alt scouting me. I've saved myself from a few gatecamps with that (and never managed to go through one without scouting it, knock on wood), and having a prober along for the ride has definitely netted me some kills here and there, but the effort to do it on one monitor is sometimes more then I want to spend, and there have been a couple of times where the alt has been left sitting on a gate, and woken up in a clone vat.
On an aside, and I almost hesitate to put this in the blog, my alt has gone on a fairly large aside on his training. I had been training boosting skills, with the eventual goal of getting into a link Loki, but once I saw the mining changes coming up, and the minor amount of skill points needed to get into a Retriever, that's exactly what I've done. Along with that, I've gone and been training various industry skills, so before too long, I'll probably be trying to do some basic production to keep myself stocked on ships rather then having to buy everything, along with getting some extra income from the whole carebearing thing. I've ganked enough miners, that maybe it's rubbed off now? Definitely not going to be something I put much effort into (though I've done it a lot in the past few days, as I've not wanted to put any effort into anything else after coming home from work), but I may be able to support my PvP habit with it (I hope).
Anyways, just a quick post here. I'll probably hit some of the ~goodfights~ in my notes in the next few days, get back to some of my normal content here.
Fly dangerous
'Chord
Add into that, taking an extended long weekend to go out to Shambhala Music Festival for the third year in a row (and having an amazing time with a whole whack of my friends out there), it's been the better part of a month since I've written anything here. Even with it being a fairly slow month, I've definitely had some good times in there.
Battlecruisers have become the mainstay of what I've been flying, though with the most recent patch, I think I may be trying to get out in Tech 1 Frigates more often again. The Slasher really has piqued my interest, it seems to be a better version of the shield Rifter at this point. In three days, when AWU IV finishes, I'll have a decent fit for it to test out I think.
Back on the Battlecruiser thing though, as much as I wanted to love flying the Cyclone around everywhere at first, I've more and more found myself in my Hurricanes, or more specifically, my nano-cane. It's fairly devastating both when up close, or while kiting. Add in to that, the fact that I can jump through 0.5/0.6 security systems with it, to hit some low-sec pockets here and there, and I'm quite happy with it. While flying them, I'm usually 50/50 on going out with my cov-ops alt scouting me. I've saved myself from a few gatecamps with that (and never managed to go through one without scouting it, knock on wood), and having a prober along for the ride has definitely netted me some kills here and there, but the effort to do it on one monitor is sometimes more then I want to spend, and there have been a couple of times where the alt has been left sitting on a gate, and woken up in a clone vat.
On an aside, and I almost hesitate to put this in the blog, my alt has gone on a fairly large aside on his training. I had been training boosting skills, with the eventual goal of getting into a link Loki, but once I saw the mining changes coming up, and the minor amount of skill points needed to get into a Retriever, that's exactly what I've done. Along with that, I've gone and been training various industry skills, so before too long, I'll probably be trying to do some basic production to keep myself stocked on ships rather then having to buy everything, along with getting some extra income from the whole carebearing thing. I've ganked enough miners, that maybe it's rubbed off now? Definitely not going to be something I put much effort into (though I've done it a lot in the past few days, as I've not wanted to put any effort into anything else after coming home from work), but I may be able to support my PvP habit with it (I hope).
Anyways, just a quick post here. I'll probably hit some of the ~goodfights~ in my notes in the next few days, get back to some of my normal content here.
Fly dangerous
'Chord
Sunday, 22 July 2012
Back in action
So, the company that was over, and had me tied up out of pod has left on an aeroplane, and now I can get back to my regular (large amount) time in game.
While watching the Alliance Tournament yesterday, during the break I noticed that there was a Jaguar in the home system, and one of our neighbours from Valkyr Industries there. We've had some bad experience with these guys, but I figured I was down to give it a shot. I sent my cov-ops into the next system to see if any of them were active there as I jumped into a Wolf to give it a shot.
Seeing that it was all clear, I warped into the belt that the Jaguar was in, and saw him around 40km off. Starting to burn towards me, he fired up his microwarp drive away from me, so I had no chance catching him with my afterburning Wolf. Thinking that he may be up for a fight, I warped to the sun with a bit of range, to try and make sure he didn't land directly on top of my Wolf. Landing, I started hitting my scan, and soon enough he registered, and landed 50km off me, back towards the belt we came from. Turning towards him, this time he started burning towards me. Game on!
Overheating my point and guns, I turned off his drive right away, and then noticed that this fight should be easier then I figured it would be, as rather then webbing me he was tracking disrupting me. With full range control in the fight, the superior range of my Wolf started burning through the Jaguar's shields, and it was soon apparent how things were going to turn out, when his shields were depleting at around the same rate as my Wolf's were. Popping the ship, I also was able to grab the pod with an overheated scram (as I didn't stop my ship right away) I went for the ransom, but during negotiations I burnt out my scram and popped the pod asap.
Following the Tournament, I went out and checked the local systems, finding a Thrasher in a FW plex in Covryn. Getting into a Firetail, I went over there. Landing in the plex, I found Caldari FW in the Gallente plex, with a couple NPCs left firing at him, he burned away from them right away and was obviously up for the fight. Setting my orbit to 7500 as he burned with his MWD towards me, I loaded Barrage, and an optimal range script in the tracking disruptor. Opening fire, I wasn't doing much to him, but it was still more then he was doing to me. Getting a bit greedy I set orbit to 5000, but started to take lots of damage, and was also just in range of his neut.
Seeing the neut light up on the effects bar I decided to start pulling range, as I also had to start running my armor rep, which capped the Firetail out in short order, turning off my tracking disruptor and afterburner, luckily the web and scram kept on, and I was still able to pull out of neut range, and get the tracking disruptor on as some flame started pouring out of my hull. The Destroyer was also hurting as bad as my Frigate and took the time to warp out.
Heading to a safe, I repped up my armor, and by the time my shield had naturally regenerated, I saw the thrasher was back in the plex. Deciding to go for round two, I warped in, flames still coming out of the ship, and went for it again. He was down for the fight again also, as the same series of events took place, but this time I kept my orbit at the edge of scram range and plinked away with Barrage until he finally broke. GF! I think if he had t2 guns w/barrage, I would have been in trouble right from the start.
In Ruerotta later, there was an Ishkur and Punisher in the ice belt, but far away from the warp in. A quick scan later, and my Hurricane was in warp 20km off of them, landed, and made quick work of both of them.
Logging off after seeing my normal roam had an Incursion on the route, I got on again today, and went looking for fights after the tournament again (some great matches in there. I won't say anything more then that incase people are still planning to watch on Youtube or something like that), and soon found Reaperxvii camping the slays gate in Amoen with a Hurricane. Grabbing my Nano-Cane I went for it. Both of us being shield tanked, it was fairly even until I pulled a bit of range where I was landing much more solid hits then he was, as he entered structure, I was at around 1/4 shields.
Being used to using a scram and having to worry about people trying to run, I hit approach to seal the deal, and his damage shot way up. I was taking chunks out of his structure, but my armor nearly evaporated at the same time. Entering structure, I managed to get the last volley needed with my nearly burnt out guns (95% burnt out) as my hull once again started spewing flames.
Dropping the loot back in Iges, I jumped into my shield Rupture, and went back to the loop, after having to dock up for an hour, I came back and found a Brutix/Incursus in Amasiree. Wanting to see how my Rupture would do against what I hoped was a blaster fit Brutix, I went for it, landing 20km off them in a belt, I soon had the battlecruiser pointed, and drones going after the Frigate. With Barrage eating through the shields, and doing good damage to the Brutix's armor, I felt pretty good. The Incursus warped off with low structure as the drones did their work, but soon a Maller warped in, around 50km off of me, and 40km off of the Brutix. With the Brutix launching a flight of EC300 drones, I locked them and sent my own drones after the dishonour drones.
With the final shots punching through the battlecruiser's armor, and into his structure, I noticed he was suddenly gaining armor as the Maller neared him. Must be a remote-rep Maller, damnit, overheating the guns I kept firing as I aligned out, and saw a Dominix warp in. With my shields starting to take heavy hits between drones, and lasers, along with the Brutix pulling back armor, the remaining ECM drones got a jam off and I burned my guns out at the same moment. Already being aligned, and nearly out of cap I warped off, with just a little armor damage peeking through, leaving my drones behind in the process. All I could think of after that was "I should have brought the 'cane"
It's been a fun couple of days. It was fun to have people over, but I'm glad to be back to my normal schedule. These blog posts should be back in a normal kind of schedule again too, as I'll actually have content again.
On the skills front, my alt almost has cov-ops 5 finished, and I'll probably end up getting the scanning skills a little higher after that yet, but after that I'm thinking of training some drone skills and Gal cruisers, and using a Vexor for radar sites for some extra income.
Discho is mid-way through Battlecruiser V now, after which I'll be doing some quick cross-training so that when the time comes that they change to racial Battlecruiser skills, I'll have that all ready to go (I'll be doing Destroyers soon enough also). I'll probably follow that all up by going a little further with Amarr/Gallente Cruiser skills, so I can fly Arbitrators/Vexors, as my drone skills aren't horrible these days. After that, I'm not entirely sure where I'll go. I'll be glad for more ships to fly once again though. I'm glad to have some decent variety already, but I'll always want more, I can tell that already.
Fly dangerous
'Chord
While watching the Alliance Tournament yesterday, during the break I noticed that there was a Jaguar in the home system, and one of our neighbours from Valkyr Industries there. We've had some bad experience with these guys, but I figured I was down to give it a shot. I sent my cov-ops into the next system to see if any of them were active there as I jumped into a Wolf to give it a shot.
Seeing that it was all clear, I warped into the belt that the Jaguar was in, and saw him around 40km off. Starting to burn towards me, he fired up his microwarp drive away from me, so I had no chance catching him with my afterburning Wolf. Thinking that he may be up for a fight, I warped to the sun with a bit of range, to try and make sure he didn't land directly on top of my Wolf. Landing, I started hitting my scan, and soon enough he registered, and landed 50km off me, back towards the belt we came from. Turning towards him, this time he started burning towards me. Game on!
Overheating my point and guns, I turned off his drive right away, and then noticed that this fight should be easier then I figured it would be, as rather then webbing me he was tracking disrupting me. With full range control in the fight, the superior range of my Wolf started burning through the Jaguar's shields, and it was soon apparent how things were going to turn out, when his shields were depleting at around the same rate as my Wolf's were. Popping the ship, I also was able to grab the pod with an overheated scram (as I didn't stop my ship right away) I went for the ransom, but during negotiations I burnt out my scram and popped the pod asap.
Following the Tournament, I went out and checked the local systems, finding a Thrasher in a FW plex in Covryn. Getting into a Firetail, I went over there. Landing in the plex, I found Caldari FW in the Gallente plex, with a couple NPCs left firing at him, he burned away from them right away and was obviously up for the fight. Setting my orbit to 7500 as he burned with his MWD towards me, I loaded Barrage, and an optimal range script in the tracking disruptor. Opening fire, I wasn't doing much to him, but it was still more then he was doing to me. Getting a bit greedy I set orbit to 5000, but started to take lots of damage, and was also just in range of his neut.
Seeing the neut light up on the effects bar I decided to start pulling range, as I also had to start running my armor rep, which capped the Firetail out in short order, turning off my tracking disruptor and afterburner, luckily the web and scram kept on, and I was still able to pull out of neut range, and get the tracking disruptor on as some flame started pouring out of my hull. The Destroyer was also hurting as bad as my Frigate and took the time to warp out.
Heading to a safe, I repped up my armor, and by the time my shield had naturally regenerated, I saw the thrasher was back in the plex. Deciding to go for round two, I warped in, flames still coming out of the ship, and went for it again. He was down for the fight again also, as the same series of events took place, but this time I kept my orbit at the edge of scram range and plinked away with Barrage until he finally broke. GF! I think if he had t2 guns w/barrage, I would have been in trouble right from the start.
In Ruerotta later, there was an Ishkur and Punisher in the ice belt, but far away from the warp in. A quick scan later, and my Hurricane was in warp 20km off of them, landed, and made quick work of both of them.
Logging off after seeing my normal roam had an Incursion on the route, I got on again today, and went looking for fights after the tournament again (some great matches in there. I won't say anything more then that incase people are still planning to watch on Youtube or something like that), and soon found Reaperxvii camping the slays gate in Amoen with a Hurricane. Grabbing my Nano-Cane I went for it. Both of us being shield tanked, it was fairly even until I pulled a bit of range where I was landing much more solid hits then he was, as he entered structure, I was at around 1/4 shields.
Being used to using a scram and having to worry about people trying to run, I hit approach to seal the deal, and his damage shot way up. I was taking chunks out of his structure, but my armor nearly evaporated at the same time. Entering structure, I managed to get the last volley needed with my nearly burnt out guns (95% burnt out) as my hull once again started spewing flames.
Dropping the loot back in Iges, I jumped into my shield Rupture, and went back to the loop, after having to dock up for an hour, I came back and found a Brutix/Incursus in Amasiree. Wanting to see how my Rupture would do against what I hoped was a blaster fit Brutix, I went for it, landing 20km off them in a belt, I soon had the battlecruiser pointed, and drones going after the Frigate. With Barrage eating through the shields, and doing good damage to the Brutix's armor, I felt pretty good. The Incursus warped off with low structure as the drones did their work, but soon a Maller warped in, around 50km off of me, and 40km off of the Brutix. With the Brutix launching a flight of EC300 drones, I locked them and sent my own drones after the dishonour drones.
With the final shots punching through the battlecruiser's armor, and into his structure, I noticed he was suddenly gaining armor as the Maller neared him. Must be a remote-rep Maller, damnit, overheating the guns I kept firing as I aligned out, and saw a Dominix warp in. With my shields starting to take heavy hits between drones, and lasers, along with the Brutix pulling back armor, the remaining ECM drones got a jam off and I burned my guns out at the same moment. Already being aligned, and nearly out of cap I warped off, with just a little armor damage peeking through, leaving my drones behind in the process. All I could think of after that was "I should have brought the 'cane"
It's been a fun couple of days. It was fun to have people over, but I'm glad to be back to my normal schedule. These blog posts should be back in a normal kind of schedule again too, as I'll actually have content again.
On the skills front, my alt almost has cov-ops 5 finished, and I'll probably end up getting the scanning skills a little higher after that yet, but after that I'm thinking of training some drone skills and Gal cruisers, and using a Vexor for radar sites for some extra income.
Discho is mid-way through Battlecruiser V now, after which I'll be doing some quick cross-training so that when the time comes that they change to racial Battlecruiser skills, I'll have that all ready to go (I'll be doing Destroyers soon enough also). I'll probably follow that all up by going a little further with Amarr/Gallente Cruiser skills, so I can fly Arbitrators/Vexors, as my drone skills aren't horrible these days. After that, I'm not entirely sure where I'll go. I'll be glad for more ships to fly once again though. I'm glad to have some decent variety already, but I'll always want more, I can tell that already.
Fly dangerous
'Chord
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